Update 1


Based on the few playtesting responses I have been able to get so far, I released a small update to make the UI more user friendly to playtesters. Here are the changes I made:

  1. The menu to navigate between faction scenes is now at the top of each scene. 
    1. The faction buttons are snapped to the top of the scene's canvas, and they display along an x-axis based on political leaning. 
    2. The Populists, being most left-leaning, are on the leftmost side of the screen, followed by the Westernizers, the Indeterminants, and then the conservative Slavophiles.
  2. I improved the layout of the text box to improve readability.
    1. I moved the position of the text field.
    2. I added a continue button that snaps clearly to the bottom center rather than an obscure corner.
    3. I increased the size of the scroll bar and moved it away from the right edge to make it stand out more.
  3. I made the Continue button mandatory after every NPC line of dialogue.
    1. This allows players to click the Continue button to make the dialogue appear more quickly.
    2. It cues the player in that they have to interact with the dialogue box. 
    3. When there is no Continue button, it clues the player in that a different PC response is required. They have to chose from the response options.
  4. I made a new build where the game is windowed by default. 
    1. The player has the option to resize the window.
    2. The UI adjusts cleanly based on the window size.
    3. This makes it easier to exit the game.
    4. This helps with resolution (the images are lower quality and can appear pixelated when too big).
    5. This allows students to have the game open in one window alongside their class readings or zoom lecture for reference.



Files

Russia_Playtest_2_Mac.app.zip 59 MB
Nov 11, 2020
Russia_Playtest_2_PC.zip 60 MB
Nov 11, 2020

Get Reacting to Revolutionary Russia: An Educational Video Game

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